have made the protagonist of endless duels with the BMW GT2. Lastly, we kept the Ferraris: the 488 GT3 is the car that supports the 458 GT2 in reality and in the game, probably the most successful Assetto Corsa car on multiplayer servers due to its insertion capacity and the exciting sound that it offers. Fun on the more regular tracks, but highly inadvisable on the more winding tracks if you don’t want to risk a nervous breakdown. To tame its chronic understeer, impossible to correct through an almost non-existent setup (even in reality), it is therefore necessary to change driving style by braking early, exaggerating with the insertion to send it away from the rear and manage the trajectories using more the foot of the gas. The only flaw, however common to many Lamborghinis, is the lack of propensity to put the front end where it should to achieve decent times. We then moved on to the only Lamborghini present in this package, the Aventador SuperVeloce, a road that is beautiful to look at, with an exciting sound also due to its 750 horsepower maximum which places it as one of the fastest cars of Assetto Corsa on the straight. The behavior is overall rather neutral and gives great confidence: we managed to take it to the limit rather easily by correcting the sealing problems thanks to a very complete setup screen from which it is possible to alter its performance on the road rather well. Staying in Maserati, we really liked the GranTurismo MC GT4: it is the racing version of the car launched in 2007 by the house of the trident: 430 horsepower limited, for a sincere and very funny behavior that we have no doubts will make many followers among online drivers.
We have tried both and we can confirm that they are fun cars to go for a walk but unnerving to find the limit and that for this reason will be neglected by younger drivers and appreciated by fans of historic cars. The two old ladies drive very similarly with the difference that the 250F T2 12C is clearly more powerful and a more abrupt thread in power delivery. atrocious by modern standards made up of continuous oversteer and very narrow tires that did not adapt well to the 260 and 300 horsepower of the 6 and 12 cylinder versions reproduced in Assetto Corsa.
But let’s start with the old Maserati, the 250F 6C and the Maserati 250F T2 12C are daughters of a legendary era in which Formula 1 was synonymous with Manuel Fangio and Stirling Moss on tracks that calling them tracks was an act of faith and by virtue of a driveability. Moving on to the cars, you immediately notice the variety of the offer: two vintage single-seaters, two GTs, one highway and two modern F1 single-seaters. The brevity makes it quite easy to memorize and even if we are far from the glories of the original Zeltweg (which, however, Red Bull is thinking of restoring) it remains an interesting track that is already having some success on the online servers. Seven cars and a track to fill up the track park which from the content point of view has always been the weak point of Assetto Corsa: the Red Bull Ring is a short track, but built with the usual great attention to detail due to the Laserscan that renders the altimetric part in an excellent way, especially the first two curves. This is the Red Pack, a collection of modern and vintage Italian cars from Ferrari, Lamborghini and Maserati to which is added a laserscan reproduction of the Austrian A1 Ring owned by Red Bull. A choice by Kunos that paid off as fans appreciate it, especially when the DLCs are thematic like the one we reviewed today. Several have been published over time, keeping the quality high, but also keeping an eye on the price based on the consistency of the published packages.
of great level by continuing to add features for free through patches but also new content through paid DLCs. The fact that Assetto Corsa is about to enter its second year of commercial life should not be misleading: it is now a fact that the Kunos Simulations project is a long-term work in progress that aims to continually improve a simulator.